Ok, I got a few requests for the fix for GearScoreLite, so here it is:
In your GearScoreLite folder, there are three files. You need to edit two of them:
informationLite.lua
If you search for "Legendary", you'll find a block of code that looks like this:
GS_Quality = {
[6000] = {
["Red"] = { ["A"] = 0.94, ["B"] = 5000, ["C"] = 0.00006, ["D"] = 1 },
["Green"] = { ["A"] = 0.47, ["B"] = 5000, ["C"] = 0.00047, ["D"] = -1 },
["Blue"] = { ["A"] = 0, ["B"] = 0, ["C"] = 0, ["D"] = 0 },
["Description"] = "Legendary"
},
This is providing values for how to color the text it displays if the gearscore is between 5k and 6k. It doesn't provide values for how to color the text for anything above 6k, so it blows up if it's higher than 6k. Personally, I don't care at all what color it is, so I just copied and pasted these values, so this fix will keep the same exact color above 6k as it does between 5k and 6k. If you're ok with that, this is what you'll want:
GS_Quality = {
[11000] = {
["Red"] = { ["A"] = 0.94, ["B"] = 5000, ["C"] = 0.00006, ["D"] = 1 },
["Green"] = { ["A"] = 0.47, ["B"] = 5000, ["C"] = 0.00047, ["D"] = -1 },
["Blue"] = { ["A"] = 0, ["B"] = 0, ["C"] = 0, ["D"] = 0 },
["Description"] = "Apotheosis"
},
[10000] = {
["Red"] = { ["A"] = 0.94, ["B"] = 5000, ["C"] = 0.00006, ["D"] = 1 },
["Green"] = { ["A"] = 0.47, ["B"] = 5000, ["C"] = 0.00047, ["D"] = -1 },
["Blue"] = { ["A"] = 0, ["B"] = 0, ["C"] = 0, ["D"] = 0 },
["Description"] = "Wow"
},
[9000] = {
["Red"] = { ["A"] = 0.94, ["B"] = 5000, ["C"] = 0.00006, ["D"] = 1 },
["Green"] = { ["A"] = 0.47, ["B"] = 5000, ["C"] = 0.00047, ["D"] = -1 },
["Blue"] = { ["A"] = 0, ["B"] = 0, ["C"] = 0, ["D"] = 0 },
["Description"] = "ReallyCool"
},
[8000] = {
["Red"] = { ["A"] = 0.94, ["B"] = 5000, ["C"] = 0.00006, ["D"] = 1 },
["Green"] = { ["A"] = 0.47, ["B"] = 5000, ["C"] = 0.00047, ["D"] = -1 },
["Blue"] = { ["A"] = 0, ["B"] = 0, ["C"] = 0, ["D"] = 0 },
["Description"] = "Awesome"
},
[7000] = {
["Red"] = { ["A"] = 0.94, ["B"] = 5000, ["C"] = 0.00006, ["D"] = 1 },
["Green"] = { ["A"] = 0.47, ["B"] = 5000, ["C"] = 0.00047, ["D"] = -1 },
["Blue"] = { ["A"] = 0, ["B"] = 0, ["C"] = 0, ["D"] = 0 },
["Description"] = "BetterThanLegendary"
},
[6000] = {
["Red"] = { ["A"] = 0.94, ["B"] = 5000, ["C"] = 0.00006, ["D"] = 1 },
["Green"] = { ["A"] = 0.47, ["B"] = 5000, ["C"] = 0.00047, ["D"] = -1 },
["Blue"] = { ["A"] = 0, ["B"] = 0, ["C"] = 0, ["D"] = 0 },
["Description"] = "Legendary"
},
BTW, the descriptions don't matter...feel free to replace my lame descriptions.
Ok, now you need to edit the GearScoreLite.lua file.
Search for "for i = 0,"
You'll find a line that looks like
for i = 0,6 do
or, it might have a 5 instead of 6, I don't remember exactly what it was before, but I think it was 6.
Anyway, replace the 5 or 6 with 11, so it looks like
for i = 0,11 do
That's it! You're done! You should now be able to see super cool gearscores without it blowing up in your face.
